Interfaces that speak
to players.

Interfaces that speak to players.

I'm a freelance UI artist specialising in ergonomics and the player experience in video games. I help studios design intuitive, functional and aesthetic interfaces that enhance immersion and gameplay.

Our Services

Our Services

A good UI can make all the difference.

You only have a few seconds to convince a player to stay, and a well thought-out interface can change everything.

Case Studies

Case Studies

Projects to inspire you.

Find here selected case studies.

DRAG TO EXPLORE

DRAG TO EXPLORE

Crowmatic

"How to create and integrate an interface in 2 days"

During the "Game Jam des Audacieux·ses," we had one week to create a game around the theme "Monochrome." This edition was unique for its diversity-focused format, bringing together strangers to collaborate intensively.

What I did :

UX / UI Design

Game Design

Integration UE5

Interaction / Flow

Crowmatic

"How to create and integrate an interface in 2 days"

During the "Game Jam des Audacieux·ses," we had one week to create a game around the theme "Monochrome." This edition was unique for its diversity-focused format, bringing together strangers to collaborate intensively.

What I did :

UX / UI Design

Game Design

Integration UE5

Interaction / Flow

Vultures : Scavengers of Death

"How to create a more readable and understandable interface while maintaining the current DA"

This project was commissioned to improve the user interface. The scope was twofold: firstly, to give it a cleaner look while preserving the existing universe. In addition to the interface, there was also work done on animation and iconography.

What I did :

UX / UI Design

Animation

Interaction

Icons

Vultures : Scavengers of Death

"How to create a more readable and understandable interface while maintaining the current DA"

This project was commissioned to improve the user interface. The scope was twofold: firstly, to give it a cleaner look while preserving the existing universe. In addition to the interface, there was also work done on animation and iconography.

What I did :

UX / UI Design

Animation

Interaction

Icons

Vultures : Scavengers of Death

"How to create a more readable and understandable interface while maintaining the current DA"

This project was commissioned to improve the user interface. The scope was twofold: firstly, to give it a cleaner look while preserving the existing universe. In addition to the interface, there was also work done on animation and iconography.

What I did :

UX / UI Design

Animation

Interaction

Icons

Vultures : Scavengers of Death

"How to create a more readable and understandable interface while maintaining the current DA"

This project was commissioned to improve the user interface. The scope was twofold: firstly, to give it a cleaner look while preserving the existing universe. In addition to the interface, there was also work done on animation and iconography.

What I did :

UX / UI Design

Animation

Interaction

Icons

Key Figures

Key Figures

Concrete Facts and Figures.

+3 years

Experience in UX / UI

+3 years

Experience in UX / UI

+3 years

Experience in UX / UI

48h

For a value proposition

48h

For a value proposition

48h

For a value proposition

+50

Interfaces designed

+50

Interfaces designed

+50

Interfaces designed

Benefits

Benefits

Benefits

Why trust me with your project ?

It's not always easy to entrust your project to someone

Reason 1

Player-centric approach

Every interface choice is designed to enhance the in-game experience.

Reason 2

Fluid communication

I adapt to your tools and your deadlines, with complete transparency to facilitate exchanges.

Reason 3

Clear and precise vision

From the idea to the final visual, I structure each stage to save time and increase efficiency.

Reason 4

Process-compatible development

I deliver solutions that are organised, testable and directly integratable.

Pricing

Pricing

Pricing

A service adapted to your needs.

Choose the best service to your needs.

Audit

From 600€

Perfect for the very beginning of a project with a protoype.

What's Included:

Full analysis

Creation of proto-personas

Summary of problems

Concrete improvements

UI Pack

Popular

From 900€

Perfect for mid or start-projects, under development.

What's Included:

Moodboard

Interface design

UI kit complete with states

Optimised delivery

UI Plus

From 1200€

Perfect for mid or start-projects, under development.

What's Included:

Target analysis

Moodboard

Player Flow

Interface design + UI Kit

Integration into engine

Audit

From 600€

Perfect for the very beginning of a project with a protoype.

What's Included:

Full analysis

Creation of proto-personas

Summary of problems

Concrete improvements

UI Pack

Popular

From 900€

Perfect for mid or start-projects, under development.

What's Included:

Moodboard

Interface design

UI kit complete with states

Optimised delivery

UI Plus

From 1200€

Perfect for mid or start-projects, under development.

What's Included:

Target analysis

Moodboard

Player Flow

Interface design + UI Kit

Integration into engine

Audit

From 600€

Perfect for the very beginning of a project with a protoype.

What's Included:

Full analysis

Creation of proto-personas

Summary of problems

Concrete improvements

UI Pack

Popular

From 900€

Perfect for mid or start-projects, under development.

What's Included:

Moodboard

Interface design

UI kit complete with states

Optimised delivery

UI Plus

From 1200€

Perfect for mid or start-projects, under development.

What's Included:

Target analysis

Moodboard

Player Flow

Interface design + UI Kit

Integration into engine

Testimonials

Testimonials

Testimonials

Stories of collaboration.

Because your feedback is important to me.

"I’m pleased to recommend Sacha Castel-Laville, with whom I’ve had the opportunity to collaborate multiple times through Artisans du Pixel, as well as on various creative initiatives over the past years. Sacha is a highly skilled and reliable UI/UX artist with genuine expertise in video-game production. She consistently brings clarity, structure, and thoughtful design to every project. Her ability to understand player experience, communicate effectively with developers, and deliver polished, well-reasoned interfaces makes her an invaluable contributor in any production environment. What I appreciate most when working with Sacha is her professionalism: she is organized, autonomous, proactive, and consistently committed to producing high-quality work. Every collaboration with her has been smooth, efficient, and a genuine value-add for the teams involved. I fully recommend Sacha for any UI/UX or production-oriented role. She will be an asset to any studio or project she joins."

Laurent Kobel

CEO at Artisans du Pixel

"I’m pleased to recommend Sacha Castel-Laville, with whom I’ve had the opportunity to collaborate multiple times through Artisans du Pixel, as well as on various creative initiatives over the past years. Sacha is a highly skilled and reliable UI/UX artist with genuine expertise in video-game production. She consistently brings clarity, structure, and thoughtful design to every project. Her ability to understand player experience, communicate effectively with developers, and deliver polished, well-reasoned interfaces makes her an invaluable contributor in any production environment. What I appreciate most when working with Sacha is her professionalism: she is organized, autonomous, proactive, and consistently committed to producing high-quality work. Every collaboration with her has been smooth, efficient, and a genuine value-add for the teams involved. I fully recommend Sacha for any UI/UX or production-oriented role. She will be an asset to any studio or project she joins."

Laurent Kobel

CEO at Artisans du Pixel

"I’m pleased to recommend Sacha Castel-Laville, with whom I’ve had the opportunity to collaborate multiple times through Artisans du Pixel, as well as on various creative initiatives over the past years. Sacha is a highly skilled and reliable UI/UX artist with genuine expertise in video-game production. She consistently brings clarity, structure, and thoughtful design to every project. Her ability to understand player experience, communicate effectively with developers, and deliver polished, well-reasoned interfaces makes her an invaluable contributor in any production environment. What I appreciate most when working with Sacha is her professionalism: she is organized, autonomous, proactive, and consistently committed to producing high-quality work. Every collaboration with her has been smooth, efficient, and a genuine value-add for the teams involved. I fully recommend Sacha for any UI/UX or production-oriented role. She will be an asset to any studio or project she joins."

Laurent Kobel

CEO at Artisans du Pixel

"I had the opportunity to work with Sacha on a video game project carried by an entirely female team. Sacha took care of the entire UI and UX of the game: from the creation of the interface through the player experience to the integration of assets into the engine, on Unreal Engine 5. His rigor, his ease in creating group cohesion and his ability to listen are all complementary assets to his technical mastery and deep knowledge of art and the world of video games. Sacha knows how to offer precise, innovative work and at the service of the player. I highly recommend you to collaborate with Sacha: she will enrich your project by her creative spirit, her seriousness and her unique imprint."

Manon CHAPELIÈRE

Sound designer/Composer

"I had the opportunity to work with Sacha on a video game project carried by an entirely female team. Sacha took care of the entire UI and UX of the game: from the creation of the interface through the player experience to the integration of assets into the engine, on Unreal Engine 5. His rigor, his ease in creating group cohesion and his ability to listen are all complementary assets to his technical mastery and deep knowledge of art and the world of video games. Sacha knows how to offer precise, innovative work and at the service of the player. I highly recommend you to collaborate with Sacha: she will enrich your project by her creative spirit, her seriousness and her unique imprint."

Manon CHAPELIÈRE

Sound designer/Composer

"I had the opportunity to work with Sacha on a video game project carried by an entirely female team. Sacha took care of the entire UI and UX of the game: from the creation of the interface through the player experience to the integration of assets into the engine, on Unreal Engine 5. His rigor, his ease in creating group cohesion and his ability to listen are all complementary assets to his technical mastery and deep knowledge of art and the world of video games. Sacha knows how to offer precise, innovative work and at the service of the player. I highly recommend you to collaborate with Sacha: she will enrich your project by her creative spirit, her seriousness and her unique imprint."

Manon CHAPELIÈRE

Sound designer/Composer

"Thorough and to the point, Sacha took to her assignments with remarkable speed and autonomy. During our all-too-short collaboration, she was able to navigate a complex technical environment, bringing creativity and rigor to bear. As a junior UX UI designer, she provided perfect support for our designer and helped our developers to follow through on projects. In charge of communications, the creative touch of her designs not only met our expectations, but also strengthened our brand image. Finally, her energy, dynamism and leadership skills have been invaluable assets in our 100% remote organization."

Denis Pierre

CEO at Khresterion

"Thorough and to the point, Sacha took to her assignments with remarkable speed and autonomy. During our all-too-short collaboration, she was able to navigate a complex technical environment, bringing creativity and rigor to bear. As a junior UX UI designer, she provided perfect support for our designer and helped our developers to follow through on projects. In charge of communications, the creative touch of her designs not only met our expectations, but also strengthened our brand image. Finally, her energy, dynamism and leadership skills have been invaluable assets in our 100% remote organization."

Denis Pierre

CEO at Khresterion

"Thorough and to the point, Sacha took to her assignments with remarkable speed and autonomy. During our all-too-short collaboration, she was able to navigate a complex technical environment, bringing creativity and rigor to bear. As a junior UX UI designer, she provided perfect support for our designer and helped our developers to follow through on projects. In charge of communications, the creative touch of her designs not only met our expectations, but also strengthened our brand image. Finally, her energy, dynamism and leadership skills have been invaluable assets in our 100% remote organization."

Denis Pierre

CEO at Khresterion

Contact

Contact

Contact